Sipper
From your first drink
- 1 point for every $1 spent
- Rewards from 40 points
- Bowl Club punch card
Home / Sip Club
A point per dollar. A free something at forty. Three tiers, a bowl punch card, and a redemption code you show at the counter. Click through the whole thing below — it behaves exactly the way the real one would.
In the shop this is one line: you give the counter your phone number. Type any number you like — it is never sent anywhere.
Already tried it? Any previous demo balance in this browser is picked up automatically.Member · ···· 0134
Sip Club member
🥤 SipperSpend $250 lifetime to reach Regular.
1 point per $1
In the shop the point-of-sale would do this the moment the card is swiped. Here, tap an item to add it to the demo balance. Real menu, real prices.
Nothing yet
0 points
Every smoothie bowl gets a punch. The ninth is on the house — points untouched.
Everything above is invented. The earn rate, the reward costs, the tier thresholds and the bowl punch card are all a designer's proposal, not Tazza policy. They are set to plausible juice-bar numbers so the demo feels real — the actual figures would be Kojo's to set.
Proposed structure
Tiers never expire and never reset — the point is to reward the Saturday-morning-after-boot-camp crowd, not to make anyone chase a deadline.
From your first drink
$250 lifetime
$750 lifetime
At the counter
Whatever runs behind it, the customer's side of a rewards program has to fit in the ten seconds between ordering and paying. This one does.
Once, the first time. No email, no password, no app install — the number is the account. Staff type it in, or the customer taps it on the card reader.
The register adds them at the moment of payment. Nobody has to remember to scan anything, and there is no paper card to lose in a car door pocket.
The screen shows what the balance can buy. Tapping a reward produces a short code, staff key it in, and the item comes off the ticket.
Being honest about the gap: a real version of this needs to talk to whatever rings up sales at Tazza. Points have to be added by the register, not by a web page, or staff end up double-entering every order — which is the reason most small-shop loyalty programs quietly die. The demo above is the customer-facing half, built to show what it would feel like. The other half is a question about the point-of-sale system, and it is the first thing to answer before building anything for real.
In the meantime
No points required.